

Anyone with a coastline now must be wary of Dark Elf Black Arks appearing on the horizon. Starting as the Empire, you may be contending with orcs, vampires, Chaos marauders, beastmen, wood elves, and skaven all within the first 50 turns. The sheer diversity you encounter fighting your way from region to region has really been taken to a new level.

Dwarfs vs Skaven is one of the most thematically and mechanically satisfying match-ups.Įvery time I sent a gaggle of clanrats flying through the air with a mortar barrage, I was reminded how much the longtime Warhammer fan in me was grateful to this game just for existing. The real highlight of the campaign, of course, is all the new combinations of these varied, crazy armies that can come together on the battlefield. I can understand not wanting to force players to spend dozens of turns sailing, but I think one more modestly-sized sea zone on each side of Ulthuan could have gone a long way to making the distances feel proper without being prohibitively annoying. The placement of Ulthuan, the home of the High Elves, is one of my greatest criticisms. At the same time, it all feels a bit scrunched together. It is truly huge, make no mistake, and adds a lot to the diversity of regions to explore and conquer.
